DocumentCode :
3027528
Title :
How designers design and program interactive behaviors
Author :
Myers, Brad ; Park, Sun Young ; Nakano, Yoko ; Mueller, Greg ; Ko, Andrew
Author_Institution :
Human Comput. Interaction Inst., Carnegie Mellon Univ., Pittsburgh, PA
fYear :
2008
fDate :
15-19 Sept. 2008
Firstpage :
177
Lastpage :
184
Abstract :
Designers are skilled at sketching and prototyping the look of interfaces, but to explore various behaviors (what the interface does in response to input) typically requires programming using Javascript, ActionScript for Flash, or other languages. In our survey of 259 designers, 86% reported that the behavior is more difficult to prototype than the appearance. Often (78% of the time), designing the behavior requires collaborating with developers, but 76% of designers reported that communicatin1g the behavior to developers was more difficult than the appearance. Other results include that annotations such as arrows and paragraphs of text are used on top of sketches and storyboards to explain behaviors, and designers want to explore multiple versions of behaviors, but todaypsilas tools make this difficult. The results provide new ideas for future tools.
Keywords :
user interfaces; interactive behavior; user interface; Collaboration; Computer interfaces; Human computer interaction; Java; Motion pictures; Programming profession; Prototypes; Sun; User interfaces; Web pages;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Visual Languages and Human-Centric Computing, 2008. VL/HCC 2008. IEEE Symposium on
Conference_Location :
Herrsching am Ammersee
ISSN :
1943-6092
Print_ISBN :
978-1-4244-2528-0
Electronic_ISBN :
1943-6092
Type :
conf
DOI :
10.1109/VLHCC.2008.4639081
Filename :
4639081
Link To Document :
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