• DocumentCode
    3027677
  • Title

    A soft hand model for physically-based manipulation of virtual objects

  • Author

    Jacobs, Jan ; Froehlich, Bernd

  • Author_Institution
    Group Res. Virtual Technol., Volkswagen AG, Wolfsburg, Germany
  • fYear
    2011
  • fDate
    19-23 March 2011
  • Firstpage
    11
  • Lastpage
    18
  • Abstract
    We developed a new hand model for increasing the robustness of finger-based manipulations of virtual objects. Each phalanx of our hand model consists of a number of deformable soft bodies, which dynamically adapt to the shape of grasped objects based on the applied forces. Stronger forces directly result in larger contact areas, which increase the friction between hand and object as would occur in reality. For a robust collision-based soft body simulation, we extended the lattice-shape matching algorithm to work with adaptive stiffness values, which are dynamically derived from force and velocity thresholds. Our implementation demonstrates that this approach allows very precise and robust grasping, manipulation and releasing of virtual objects and performs in real-time for a variety of complex scenarios. Additionally, laborious tuning of object and friction parameters is not necessary for the wide range of objects that we typically grasp with our hands.
  • Keywords
    solid modelling; virtual reality; adaptive stiffness value; finger-based manipulation; friction parameter; lattice-shape matching algorithm; object grasping; object manipulation; object release; soft body simulation; soft hand model; virtual object manipulation; Adaptation model; Force; Friction; Grasping; Robustness; Shape;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Virtual Reality Conference (VR), 2011 IEEE
  • Conference_Location
    Singapore
  • ISSN
    1087-8270
  • Print_ISBN
    978-1-4577-0039-2
  • Electronic_ISBN
    1087-8270
  • Type

    conf

  • DOI
    10.1109/VR.2011.5759430
  • Filename
    5759430