• DocumentCode
    3030453
  • Title

    A holistic architecture for super real-time multiagent simulation platforms

  • Author

    Suzumura, Toyotaro ; Kanezashi, Hiroki

  • Author_Institution
    IBM Res. - Tokyo, Tokyo Inst. of Technol., Tokyo, Japan
  • fYear
    2013
  • fDate
    8-11 Dec. 2013
  • Firstpage
    1604
  • Lastpage
    1612
  • Abstract
    This paper describes a holistic architecture for super real-time multi-agent simulation platforms by implementing a complete and integrated simulation stack including a simulation runtime and an application layer that can be used for such situations as traffic simulations. With our prototype system, the first experiment tested the performance scalability when simulating millions of agents on 1,536 CPU cores over 256 nodes. By compiling the X10-based agent simulation system into C++ using MPI, we could run 600 simulation steps in only 78 seconds, which is nearly 10 times faster than real time. We then tested a national network spanning Japan, which was able to simulate a 100 million agents and at near-real time while using 128 nodes. This was the first attempt to deal with such a large number of agents and shows that this infrastructure could be used for large-scale agent simulations in various fields.
  • Keywords
    C++ language; digital simulation; message passing; multi-agent systems; program compilers; C++; CPU cores; Japan; MPI; X10-based agent simulation system; application layer; holistic architecture; national network; simulation runtime; simulation stack; super real-time multiagent simulation platforms; traffic simulations; Computational modeling; Java; Real-time systems; Runtime; Scalability; Software; Vehicles;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Simulation Conference (WSC), 2013 Winter
  • Conference_Location
    Washington, DC
  • Print_ISBN
    978-1-4799-2077-8
  • Type

    conf

  • DOI
    10.1109/WSC.2013.6721543
  • Filename
    6721543