DocumentCode
3030779
Title
Internet-wide multi-party tele-immersion framework for remote 3D collaboration
Author
Zhou, Zhong ; Chen, Xiuwen ; Zhang, Lin ; Chang, Xuefeng
Author_Institution
State Key Lab. of Virtual Reality Technol. & Syst., Beihang Univ., Beijing, China
fYear
2011
fDate
19-20 March 2011
Firstpage
183
Lastpage
188
Abstract
Tele-presence and tele-immersion systems are growing to be more realistic these years. However, few show practical experiences in Internet wide tele-immersion, especially in acceptable end-to-end delay. We present a framework for multi-party tele-immersion applications that allow remote collaborative 3D interactions. This framework performs real-time stereo modeling based on the bumblebee cameras. It provides an architecture that supports several tele-immersion nodes to communicate in groups. This paper addresses how to reconstruct, compress and establish the system. The system has been set up in China NGI. Preliminary experiment results show that it´s possible to have the delay under 100ms with 320*240 depth map and 640*480 texture images. The framework is also expected to be further extended for interaction with full-body reconstruction.
Keywords
Internet; groupware; image reconstruction; image texture; solid modelling; telecontrol; virtual reality; China NGI; Internet wide multi party tele-immersion framework; bumblebee cameras; end-to-end delay; full-body reconstruction; image texture; real-time stereo modeling; remote collaborative 3D interaction; telepresence; Delay; Image coding; Image reconstruction; Pixel; Real time systems; Servers; Three dimensional displays; Tele-immersion; compression; real-time modeling;
fLanguage
English
Publisher
ieee
Conference_Titel
VR Innovation (ISVRI), 2011 IEEE International Symposium on
Conference_Location
Singapore
Print_ISBN
978-1-4577-0055-2
Electronic_ISBN
978-1-4577-0054-5
Type
conf
DOI
10.1109/ISVRI.2011.5759628
Filename
5759628
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