• DocumentCode
    3031137
  • Title

    Simple and fast trip generation for large scale traffic simulation

  • Author

    Imamichi, Takashi ; Raymond, Rudy

  • Author_Institution
    NBF Toyosu Canal Front, IBM Res. - Tokyo, Tokyo, Japan
  • fYear
    2013
  • fDate
    8-11 Dec. 2013
  • Firstpage
    2020
  • Lastpage
    2031
  • Abstract
    A large-scale traffic simulator with microscopic model requires trip generation for millions of vehicles. To achieve a realistic result, the trip generation should provide a variety of trips between pairs of locations from Origin-Destination (OD) table reflecting the choices of drivers. Shortest paths take long time to generate and often differ from the choices of drivers. We propose a simple and fast tree-based algorithm in this paper. Our algorithm mixes shortest path trees starting from some location nodes in each subarea of the OD table as preprocessing and then generates trips by probabilistically traversing the mixed shortest path trees. Experiments reveal that the tree-based algorithm runs much faster than the naive one. We also confirm that, under certain conditions on the granularity of the OD table, the results of simulation using trips generated by our algorithm do not differ much from traffic conditions observed in the real world.
  • Keywords
    road traffic; trees (mathematics); OD table; location node; microscopic model; mixed shortest path tree; origin-destination table; probabilistic traversing; traffic conditions; traffic simulation; tree-based algorithm; trip generation; Algorithm design and analysis; Cities and towns; Computational modeling; Microscopy; Roads; Routing; Vehicles;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Simulation Conference (WSC), 2013 Winter
  • Conference_Location
    Washington, DC
  • Print_ISBN
    978-1-4799-2077-8
  • Type

    conf

  • DOI
    10.1109/WSC.2013.6721580
  • Filename
    6721580