• DocumentCode
    3031142
  • Title

    Adaptive real-time update dissemination in distributed virtual simulation environments

  • Author

    Chen, Fang ; Kalogeraki, Vana

  • Author_Institution
    Dept. of Comput. Sci. & Eng., California Univ., Riverside, CA, USA
  • fYear
    2005
  • fDate
    18-20 May 2005
  • Firstpage
    233
  • Lastpage
    236
  • Abstract
    In this work we propose and evaluate a framework for efficient and real-time dissemination of dynamic data in distributed simulation virtual environments in a scalable fashion. A peer-to-peer overlay is used to create self-organizing groups of participants. Filters that combine application-level knowledge are utilized to control the message propagations and minimize the end-to-end delays. Our approach enables nodes to trade-off processing overhead for consistency precision. Our simulation results illustrate that our techniques meet the consistency requirements of the participants, while minimizing the data transmissions and the message delays.
  • Keywords
    digital simulation; information dissemination; message passing; peer-to-peer computing; real-time systems; virtual reality; adaptive real-time update dissemination; data transmission; distributed virtual simulation environment; message delay; message propagation; peer-to-peer overlay network; Computational modeling; Computer science; Computer simulation; Data engineering; Delay; Filtering; Object oriented modeling; Peer to peer computing; Time dissemination; Virtual environment;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Object-Oriented Real-Time Distributed Computing, 2005. ISORC 2005. Eighth IEEE International Symposium on
  • Print_ISBN
    0-7695-2356-0
  • Type

    conf

  • DOI
    10.1109/ISORC.2005.9
  • Filename
    1420975