DocumentCode :
3031801
Title :
The implementation of stage lighting simulation based on OGRE
Author :
Fang, Yuhua ; Shen, Yinghua ; Lu, Chaohui ; Li, Chunhong
Author_Institution :
Sch. of Inf. Eng. Commun., Univ. of China, Beijing, China
fYear :
2011
fDate :
26-28 July 2011
Firstpage :
5152
Lastpage :
5155
Abstract :
Using 3D real-time simulation technology, three dimensional stage scene and lighting environment could be easily simulated. In this paper, an implementation of stage lighting simulation based on OGRE is proposed. Lighting is the most critical factor of the virtual stage. OGRE provides several useful lighting models itself, while they couldn´t simulate models such as chasing light and soft light, which are very useful in stage effects. Our system solves these problems properly, and proposes different kinds of stages and lighting effects realistically. All the lighting effects could be controlled easily with flexible UI framework. Furthermore, animation effects are also introduced, which make the virtual stage more vividly. In our system, designers could adjust various lighting parameters, design stage lighting environment, and add a variety of stage effects easily.
Keywords :
digital simulation; lighting; user interfaces; virtual reality; 3D real time simulation technology; OGRE; UI framework; chasing light; soft light; stage effects; stage lighting simulation; three dimensional stage scene; virtual stage; Animation; Lighting; Load modeling; Mathematical model; Real time systems; Solid modeling; Tracking; OGRE; stage lighting; three-dimensional simulation;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Multimedia Technology (ICMT), 2011 International Conference on
Conference_Location :
Hangzhou
Print_ISBN :
978-1-61284-771-9
Type :
conf
DOI :
10.1109/ICMT.2011.6002162
Filename :
6002162
Link To Document :
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