DocumentCode
3032817
Title
What does shaping mean for computational reinforcement learning?
Author
Erez, Tom ; Smart, William D.
Author_Institution
Dept. of Comput. Sci. & Eng., Washington Univ. in St. Louis, St. Louis, MO
fYear
2008
fDate
9-12 Aug. 2008
Firstpage
215
Lastpage
219
Abstract
This paper considers the role of shaping in applications of reinforcement learning, and proposes a formulation of shaping as a homotopy-continuation method. By considering reinforcement learning tasks as elements in an abstracted task space, we conceptualize shaping as a trajectory in task space, leading from simple tasks to harder ones. The solution of earlier, simpler tasks serves to initialize and facilitate the solution of later, harder tasks. We list the different ways reinforcement learning tasks may be modified, and review cases where continuation methods were employed (most of which were originally presented outside the context of shaping). We contrast our proposed view with previous work on computational shaping, and argue against the often-held view that equates shaping with a rich reward scheme. We conclude by discussing a proposed research agenda for the computational study of shaping in the context of reinforcement learning.
Keywords
behavioural sciences computing; iterative methods; learning (artificial intelligence); psychology; behaviorist psychology; computational shaping; homotopy-continuation method; iterative process; reinforcement learning; Books; Computer science; Machine learning; Missiles; Navigation; Organisms; Protocols; Psychology; Shape control;
fLanguage
English
Publisher
ieee
Conference_Titel
Development and Learning, 2008. ICDL 2008. 7th IEEE International Conference on
Conference_Location
Monterey, CA
Print_ISBN
978-1-4244-2661-4
Electronic_ISBN
978-1-4244-2662-1
Type
conf
DOI
10.1109/DEVLRN.2008.4640832
Filename
4640832
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