• DocumentCode
    3032817
  • Title

    What does shaping mean for computational reinforcement learning?

  • Author

    Erez, Tom ; Smart, William D.

  • Author_Institution
    Dept. of Comput. Sci. & Eng., Washington Univ. in St. Louis, St. Louis, MO
  • fYear
    2008
  • fDate
    9-12 Aug. 2008
  • Firstpage
    215
  • Lastpage
    219
  • Abstract
    This paper considers the role of shaping in applications of reinforcement learning, and proposes a formulation of shaping as a homotopy-continuation method. By considering reinforcement learning tasks as elements in an abstracted task space, we conceptualize shaping as a trajectory in task space, leading from simple tasks to harder ones. The solution of earlier, simpler tasks serves to initialize and facilitate the solution of later, harder tasks. We list the different ways reinforcement learning tasks may be modified, and review cases where continuation methods were employed (most of which were originally presented outside the context of shaping). We contrast our proposed view with previous work on computational shaping, and argue against the often-held view that equates shaping with a rich reward scheme. We conclude by discussing a proposed research agenda for the computational study of shaping in the context of reinforcement learning.
  • Keywords
    behavioural sciences computing; iterative methods; learning (artificial intelligence); psychology; behaviorist psychology; computational shaping; homotopy-continuation method; iterative process; reinforcement learning; Books; Computer science; Machine learning; Missiles; Navigation; Organisms; Protocols; Psychology; Shape control;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Development and Learning, 2008. ICDL 2008. 7th IEEE International Conference on
  • Conference_Location
    Monterey, CA
  • Print_ISBN
    978-1-4244-2661-4
  • Electronic_ISBN
    978-1-4244-2662-1
  • Type

    conf

  • DOI
    10.1109/DEVLRN.2008.4640832
  • Filename
    4640832