DocumentCode
3033165
Title
Development of a distributed construction project management game with COTS in the loop
Author
Mohamed, Yassin ; Ali, Mohamed
Author_Institution
Hole Sch. of Constr. Eng., Univ. of Alberta, Edmonton, AB, Canada
fYear
2013
fDate
8-11 Dec. 2013
Firstpage
3145
Lastpage
3156
Abstract
Simulation games are effective tools for training and interactive learning but require significant development effort. A Construction project management game has been developed to provide an interactive simulation environment to assist in construction project management learning. The objective of this game is to help users understand the effects of their resource allocation decisions on project time and cost performance. A distributed approach using High Level Architecture (HLA) has been used in developing this game. The game federation consists of four federates (Progress simulator, Resources simulator, Controller, and User Interface). A Commercial-Of-The-Shelf (COTS) application “Microsoft project 2007®” is used as the main user interface for this game. The use of a common COTS reduces the effort needed for building a dedicated graphical interface from scratch and provide a familiar interface for users. This paper describes the development process of this game, potential use, and future extensions.
Keywords
civil engineering computing; computer based training; computer games; construction industry; digital simulation; distributed processing; engineering education; graphical user interfaces; interactive systems; project management; COTS application; COTS in the loop; HLA; Microsoft project; commercial-of-the-shelf application; construction project management learning; controller; distributed construction project management game; game development process; game federation; graphical interface; high level architecture; interactive learning; interactive simulation environment; progress simulator; project cost performance; project time; resource allocation decisions; resources simulator; simulation games; training; user interface; Availability; Educational institutions; Games; Productivity; Project management; Resource management; Schedules;
fLanguage
English
Publisher
ieee
Conference_Titel
Simulation Conference (WSC), 2013 Winter
Conference_Location
Washington, DC
Print_ISBN
978-1-4799-2077-8
Type
conf
DOI
10.1109/WSC.2013.6721681
Filename
6721681
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