DocumentCode :
3035798
Title :
Shape and Reflectance from Scattering in Participating Media
Author :
Evrenci, Deniz ; Iiyama, Masaaki ; Funatomi, Takuya ; Minoh, Michihiko
Author_Institution :
Kyoto Univ., Kyoto, Japan
fYear :
2013
fDate :
June 29 2013-July 1 2013
Firstpage :
183
Lastpage :
190
Abstract :
Most shape and reflectance acquisition methods use the light reflected from objects´ surfaces. When the reflection cannot be observed, e.g., when the object´s surface is black matte or highly specular, its shape and reflectance are difficult to acquire. In this paper, we propose a method that can measure shape and reflectance with another approach. Our method involves the use of the scattering of reflected light in a participating media instead of using only the light reflection. We place the target in a participating medium and focus a laser beam on it. Cameras can observe the scattering of reflected light toward all reflection angles even if they can only observe light reflected toward the cameras. Experimental results showed that our method can acquire the shape and reflectance of various surfaces.
Keywords :
cameras; computer vision; light reflection; light scattering; reflectivity; shape measurement; shape recognition; black matte; camera; highly specular surface; laser beam focusing; light reflection; light scattering; object surface; reflectance acquisition method; reflectance measurement; reflection angle; shape acquisition method; shape measurement; Cameras; Estimation; Laser beams; Laser modes; Scattering; Shape; Three-dimensional displays; reflectance; scattering; shape acquisition;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
3D Vision - 3DV 2013, 2013 International Conference on
Conference_Location :
Seattle, WA
Type :
conf
DOI :
10.1109/3DV.2013.32
Filename :
6599075
Link To Document :
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