• DocumentCode
    3036386
  • Title

    Adjustable Approach for Collision Detection in Virtual Prototype Environments

  • Author

    Figueiredo, Mauro

  • Author_Institution
    Univ. do Algarve, Faro
  • fYear
    2007
  • fDate
    4-6 July 2007
  • Firstpage
    44
  • Lastpage
    47
  • Abstract
    Collision detection is an important task for the simulation of interactions in virtual assembly. This paper presents a novel collision detection algorithm that uses bounding volumes (BV) of different complexity to find intersecting surfaces interactively. This approach uses the surface knowledge available from the CAD model efficiently to build a hierarchical collision detection algorithm. This method also uses different types of bounding volumes with the advantage that is possible to choose the bounding volumes that are more suitable for each type of application. In this way, the user can allow the existence of different types of bounding volumes in simultaneous and he/her can adjust the selection of BVs to the most effective for the determination of intersecting surfaces.
  • Keywords
    CAD; assembling; collision avoidance; virtual manufacturing; virtual reality; CAD model; bounding volumes; hierarchical collision detection algorithm; interaction simulation; intersecting surfaces; surface knowledge; virtual assembly; virtual prototype environment; Virtual prototyping;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Geometric Modeling and Imaging, 2007. GMAI '07
  • Conference_Location
    Zurich
  • Print_ISBN
    0-7695-2901-1
  • Type

    conf

  • DOI
    10.1109/GMAI.2007.10
  • Filename
    4271719