DocumentCode
3038917
Title
Cagra Dependable Distributed Storage System for 3D Computer Graphics Rendering
Author
Ueno, Kouhei ; Furuhashi, S.
Author_Institution
Chiba Univ., Chiba, Japan
fYear
2009
fDate
17-17 March 2009
Firstpage
179
Lastpage
183
Abstract
Cagra is a distributed storage system optimized for distributed rendering. Enterprise-class distributed rendering requires computers with considerable storage space and computational power. An single frame in an average 3D CG movie requires approximately 1 GB to 20 GB of input data and takes 3 to 10h to render. The large-scale computations in rendering are carried out by specialized clusters, or render farms. However, a centralized storage system is used for storing input data. Cagra is designed as a lightweight distributed key-value store optimized for use in a rendering environment. In this paper, we discuss the design and implementation of Cagra and its various features such as high dependability, dynamic node insertion, and zero configuration. We also discuss details of its optimization for rendering in order to increase the rendering throughput.
Keywords
distributed processing; rendering (computer graphics); storage management; 3D CG movie; 3D computer graphics rendering; Cagra; centralized storage system; distributed storage system; dynamic node insertion; enterprise-class distributed rendering; lightweight distributed key-value store; zero configuration; Distributed Computing; Reliability; Storage Management; Zero Configuration;
fLanguage
English
Publisher
ieee
Conference_Titel
Future Dependable Distributed Systems, 2009 Software Technologies for
Conference_Location
Tokyo
Print_ISBN
978-0-7695-3572-2
Electronic_ISBN
978-0-7695-3572-2
Type
conf
DOI
10.1109/STFSSD.2009.19
Filename
4804595
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