DocumentCode
3041734
Title
Cycloid: a constant-degree and lookup-efficient P2P overlay network
Author
Shen, Haiying ; Xu, Cheng-Zhong ; Chen, Guihai
Author_Institution
Dept. of Electr. & Comput. Eng., Wayne State Univ., Detroit, MI, USA
fYear
2004
fDate
26-30 April 2004
Firstpage
26
Abstract
Summary form only given. There are many structured P2P systems that use DHT technologies to map data items onto the nodes in various ways for scalable routing and location. Most of the systems require O(logn) hops per lookup request with O(logn) neighbors per node, where n is the network size. We present a constant-degree P2P architecture, namely Cycloid, which emulates a cube-connected-cycles (CCC) graph in the routing of lookup requests. It achieves a time complexity of O(d) per lookup request by using O(1) neighbors per node, where n = d· 2d. We compare Cycloid with other two constant-degree systems, Viceroy and Koorde in various architectural aspects via simulation. Simulation results show that Cycloid has more advantages for large scale and dynamic systems that have frequent node arrivals and departures. In particular, Cycloid delivers a higher location efficiency in the average case and exhibits a more balanced distribution of keys and query loads between the nodes.
Keywords
computational complexity; graph theory; hypercube networks; parallel architectures; P2P system; constant-degree P2P architecture; cube-connected-cycle graph; dynamic system; lookup request; overlay network; query load; scalable routing; time complexity; Costs; Large-scale systems; Peer to peer computing; Resource management; Robustness; Routing;
fLanguage
English
Publisher
ieee
Conference_Titel
Parallel and Distributed Processing Symposium, 2004. Proceedings. 18th International
Print_ISBN
0-7695-2132-0
Type
conf
DOI
10.1109/IPDPS.2004.1302935
Filename
1302935
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