DocumentCode
3044731
Title
Constructing end-to-end paths for playing media objects
Author
Nakao, Akihiro ; Peterson, Larry ; Bavier, Andy
Author_Institution
Dept. of Comput. Sci., Princeton Univ., NJ, USA
fYear
2001
fDate
2001
Firstpage
117
Lastpage
128
Abstract
This paper describes a framework for constructing network services for accessing media objects. The framework, called end-to-end media paths, provides a new approach for building multimedia applications from component pieces. Based on input from the user and resource requirements from the media object, the system first discovers the sequence of nodes (end-to-end path) that both connect the source device to the sink device and possess sufficient resources to play the object. It then configures the individual nodes along this path with the modules (path segment) that implement the service
Keywords
client-server systems; multimedia communication; open systems; Bluetooth; FireWire; HTML pages; JPEG images; MP3 file; MPEG video; computer games; distributed resources; end-to-end paths; media objects; multimedia applications; network services; path segment; resource requirements; sink device; user requirements; Access protocols; Application software; Buildings; Computer architecture; Computer science; Digital audio players; Firewire; Games; Personal digital assistants; Uniform resource locators;
fLanguage
English
Publisher
ieee
Conference_Titel
Open Architectures and Network Programming Proceedings, 2001 IEEE
Conference_Location
Anchorage, AK
Print_ISBN
0-7803-7064-3
Type
conf
DOI
10.1109/OPNARC.2001.916844
Filename
916844
Link To Document