DocumentCode :
3044731
Title :
Constructing end-to-end paths for playing media objects
Author :
Nakao, Akihiro ; Peterson, Larry ; Bavier, Andy
Author_Institution :
Dept. of Comput. Sci., Princeton Univ., NJ, USA
fYear :
2001
fDate :
2001
Firstpage :
117
Lastpage :
128
Abstract :
This paper describes a framework for constructing network services for accessing media objects. The framework, called end-to-end media paths, provides a new approach for building multimedia applications from component pieces. Based on input from the user and resource requirements from the media object, the system first discovers the sequence of nodes (end-to-end path) that both connect the source device to the sink device and possess sufficient resources to play the object. It then configures the individual nodes along this path with the modules (path segment) that implement the service
Keywords :
client-server systems; multimedia communication; open systems; Bluetooth; FireWire; HTML pages; JPEG images; MP3 file; MPEG video; computer games; distributed resources; end-to-end paths; media objects; multimedia applications; network services; path segment; resource requirements; sink device; user requirements; Access protocols; Application software; Buildings; Computer architecture; Computer science; Digital audio players; Firewire; Games; Personal digital assistants; Uniform resource locators;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Open Architectures and Network Programming Proceedings, 2001 IEEE
Conference_Location :
Anchorage, AK
Print_ISBN :
0-7803-7064-3
Type :
conf
DOI :
10.1109/OPNARC.2001.916844
Filename :
916844
Link To Document :
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