DocumentCode
3048772
Title
Application of OpenGL-based virtual collision avoiding technology in robot path planning simulation
Author
Pengjie, Wang
Author_Institution
Sch. of Inf. Eng., Southwest Univ. of Sci. & Technol., Mianyang, China
fYear
2011
fDate
26-28 July 2011
Firstpage
2964
Lastpage
2967
Abstract
In order to improve the sense of reality in virtual environments, based on the software platforms of VC++ and OpenGL, by taking advantage of complex modeling techniques and fast rendering algorithm, a three-dimensional simulation scenario system for the robot path planning is established. Its collision detection function in the virtual environment has been realized. And the simulation results show that the effect and fidelity of the simulation process in robot path planning can be remarkably improved by utilizing this collision avoiding technology in the virtual environment.
Keywords
C++ language; application program interfaces; collision avoidance; digital simulation; mobile robots; rendering (computer graphics); solid modelling; virtual reality; OpenGL-based virtual collision avoiding technology; VC++; complex modeling techniques; rendering algorithm; robot path planning simulation; software platforms; three-dimensional simulation scenario system; virtual environments; Mathematical model; Object oriented modeling; Robot kinematics; Robot sensing systems; Solid modeling; Virtual environments; OpenGL; collision detection; path planning; threedimension modeling; virtual reality;
fLanguage
English
Publisher
ieee
Conference_Titel
Multimedia Technology (ICMT), 2011 International Conference on
Conference_Location
Hangzhou
Print_ISBN
978-1-61284-771-9
Type
conf
DOI
10.1109/ICMT.2011.6003007
Filename
6003007
Link To Document