• DocumentCode
    3048772
  • Title

    Application of OpenGL-based virtual collision avoiding technology in robot path planning simulation

  • Author

    Pengjie, Wang

  • Author_Institution
    Sch. of Inf. Eng., Southwest Univ. of Sci. & Technol., Mianyang, China
  • fYear
    2011
  • fDate
    26-28 July 2011
  • Firstpage
    2964
  • Lastpage
    2967
  • Abstract
    In order to improve the sense of reality in virtual environments, based on the software platforms of VC++ and OpenGL, by taking advantage of complex modeling techniques and fast rendering algorithm, a three-dimensional simulation scenario system for the robot path planning is established. Its collision detection function in the virtual environment has been realized. And the simulation results show that the effect and fidelity of the simulation process in robot path planning can be remarkably improved by utilizing this collision avoiding technology in the virtual environment.
  • Keywords
    C++ language; application program interfaces; collision avoidance; digital simulation; mobile robots; rendering (computer graphics); solid modelling; virtual reality; OpenGL-based virtual collision avoiding technology; VC++; complex modeling techniques; rendering algorithm; robot path planning simulation; software platforms; three-dimensional simulation scenario system; virtual environments; Mathematical model; Object oriented modeling; Robot kinematics; Robot sensing systems; Solid modeling; Virtual environments; OpenGL; collision detection; path planning; threedimension modeling; virtual reality;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Multimedia Technology (ICMT), 2011 International Conference on
  • Conference_Location
    Hangzhou
  • Print_ISBN
    978-1-61284-771-9
  • Type

    conf

  • DOI
    10.1109/ICMT.2011.6003007
  • Filename
    6003007