• DocumentCode
    3049397
  • Title

    Free viewpoint video extraction, representation, coding, and rendering

  • Author

    Smolic, A. ; Mueller, K. ; Merkle, P. ; Rein, T. ; Kautzner, M. ; Eisert, P. ; Wiegand, T.

  • Author_Institution
    Dept. of Image Process., Heinrich-Hertz-Institut, Berlin, Germany
  • Volume
    5
  • fYear
    2004
  • fDate
    24-27 Oct. 2004
  • Firstpage
    3287
  • Abstract
    Free viewpoint video provides the possibility to freely navigate within dynamic real world video scenes by choosing arbitrary viewpoints and view directions. So far, related work only considered free viewpoint video extraction, representation, and rendering methods. Compression and transmission has not yet been studied in detail and combined with the other components into one complete system. In this paper, we present such a complete system for efficient free viewpoint video extraction, representation, coding, and interactive rendering. Data representation is based on 3D mesh models and view-dependent texture mapping using video textures. The geometry extraction is based on a shape-from-silhouette algorithm. The resulting voxel models are converted into 3D meshes that are coded using MPEG-4 SNHC tools. The corresponding video textures are coded using an H.264/AVC codec. Our algorithms for view-dependent texture mapping have been adopted as an extension of MPEG-4 AFX. The presented results illustrate that based on the proposed methods a complete transmission system for efficient free viewpoint video can be built.
  • Keywords
    data compression; feature extraction; image representation; image texture; rendering (computer graphics); video codecs; video coding; 3D mesh model; AVC codec; H.264 codec; MPEG-4; data compression; data representation; free viewpoint video extraction; geometry extraction; interactive rendering; shape-from-silhouette algorithm; transmission system; video coding; video rendering; video representation; video texture; view-dependent texture mapping; Cameras; Computer graphics; Data mining; Geometry; Image coding; Image reconstruction; Layout; MPEG 4 Standard; Rendering (computer graphics); Video compression;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Image Processing, 2004. ICIP '04. 2004 International Conference on
  • ISSN
    1522-4880
  • Print_ISBN
    0-7803-8554-3
  • Type

    conf

  • DOI
    10.1109/ICIP.2004.1421816
  • Filename
    1421816