• DocumentCode
    3052104
  • Title

    A realistic aerial combat duel as a differential game study

  • Author

    Jarmark, B.

  • Author_Institution
    SAAB-SCANIA, Link??ping, Sweden
  • fYear
    1983
  • fDate
    - Dec. 1983
  • Firstpage
    682
  • Lastpage
    687
  • Abstract
    Optimal control theory is applied to a realistic missile duel between two aircraft on nonshort range. The duel is formulated as a two person, zero-sum differential game with perfect information and free final times. The longitudinal acceleration of each vehicle is modelled in accordance with realistic aircraft and long range missiles, including practical constraints like maximum loadfactor due to stall or structural limit. Accordingly the differential game will be very non-linear and an effective numerical optimization method is needed. By a modified differential dynamic programming method combined with an expedient convergence, control technique the problem has successfully been solved. However, the duel problem has a particular property by the launch mechanism, which the ordinary control theory does not include. Therefore the algorithm used is extended to a new type of transversality condition. A discussion of applying differential game theory in practice is made. This is demonstrated in two examples, one having four stationary solutions.
  • Keywords
    Acceleration; Aerospace control; Aircraft; Convergence; Dynamic programming; Mechanical factors; Missiles; Optimal control; Optimization methods; Vehicles;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Decision and Control, 1983. The 22nd IEEE Conference on
  • Conference_Location
    San Antonio, TX, USA
  • Type

    conf

  • DOI
    10.1109/CDC.1983.269607
  • Filename
    4047638