DocumentCode :
3052155
Title :
Modular design of SC3DMC based on MPEG reconfigurable graphics coding framework
Author :
Hyerin Lim ; HyunGyu Kim ; Sinwook Lee ; Sowon Kim ; Seungwook Lee ; Bon-Ki Koo ; Jang, Euee S.
Author_Institution :
Dept. of Electron. & Comput. Eng., Hanyang Univ., Seoul, South Korea
fYear :
2012
fDate :
21-23 Sept. 2012
Firstpage :
498
Lastpage :
502
Abstract :
MPEG reconfigurable media coding (RMC) is a standardization activity in MPEG to provide a modular design framework for the existing MPEG multimedia coding standards. The objective of the modularization is to allow easy development, maintenance, and reuse of the coding tools in the standards. We observed that the concept of RMC is suitable for the 3D graphics coding. Since there are many overlapping object types (e.g., IndexedFaceSet in VRML, Mesh in Collada) in 3D graphics, the MPEG RMC framework can cover everything, from object type definition to object compression, in a modularized approach [1]. In this paper, we provide a walkthrough on the use of the RGC framework with the primitive-level FUs based on existing graphics coding standards such as MPEG scalable complexity 3D mesh coding (SC3DMC).
Keywords :
IEC standards; ISO standards; data compression; video coding; 3D graphics coding; MPEG multimedia coding standard; MPEG reconfigurable graphics coding framework; SC3DMC modular design; coding tool; modularized approach; object compression; reconfigurable media coding; scalable complexity 3D mesh coding; Decoding; Encoding; Graphics; ISO standards; Quantization; Transform coding; Reconfigurable Graphics Coding; Scalable Complexity 3D Mesh Coding; primitive-level FU;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Network Infrastructure and Digital Content (IC-NIDC), 2012 3rd IEEE International Conference on
Conference_Location :
Beijing
Print_ISBN :
978-1-4673-2201-0
Type :
conf
DOI :
10.1109/ICNIDC.2012.6418803
Filename :
6418803
Link To Document :
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