• DocumentCode
    3052691
  • Title

    Arcade video game platform built upon multiple sensors

  • Author

    Lee, Hyoil ; Jeong, Heekwon ; Han, JungHyun

  • Author_Institution
    Comput. & Commun. Eng. Dept., Korea Univ., Seoul
  • fYear
    2008
  • fDate
    20-22 Aug. 2008
  • Firstpage
    111
  • Lastpage
    113
  • Abstract
    This paper presents an arcade video game platform with a natural and tangible interface. The platform is built upon position tracking and velocity computing systems. The position tracking system uses radio frequency transceivers and ultrasonic sensors to compute the 3D position of the game player. The velocity computing system uses the 2D coordinates of two infrared ray grids to compute the trajectory and velocity of the physical game object thrown by the game player. The implementation results prove that the new type of natural and tangible interface can be useful for the next-generation arcade video games.
  • Keywords
    computer games; haptic interfaces; position measurement; sensors; tracking; transceivers; ultrasonic applications; velocity measurement; arcade video game platform; infrared ray grids; natural interface; position tracking; radio frequency transceivers; tangible interface; ultrasonic sensors; velocity computing systems; Computer interfaces; Games; Grid computing; Intelligent sensors; Optical computing; Physics computing; RF signals; Radio frequency; Sensor systems; Transceivers;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Multisensor Fusion and Integration for Intelligent Systems, 2008. MFI 2008. IEEE International Conference on
  • Conference_Location
    Seoul
  • Print_ISBN
    978-1-4244-2143-5
  • Electronic_ISBN
    978-1-4244-2144-2
  • Type

    conf

  • DOI
    10.1109/MFI.2008.4648118
  • Filename
    4648118