DocumentCode :
3052896
Title :
On-line sprite encoding with large global motion estimation
Author :
Feng, Wu ; Wen, Gao ; Yangzhao, Xiang ; Peng, Gao ; Datong, Chen
Author_Institution :
Comput. Dept., Harbin Inst. of Technol., China
fYear :
1998
fDate :
30 Mar-1 Apr 1998
Firstpage :
546
Abstract :
Summary form only given. A sprite which is an image composed of pixels belonging to a video object visible throughout a video segment is a very important concept proposed by MPEG4. Because of the search region limitation in the global motion estimation, the performance of traditional sprite coding technology is not satisfactory in the case of fast camera motion. Only enlarging the search region is difficult to ensure the right motion estimation. An improved algorithm is proposed with enlarging the search region, predicting the motion of the current VOP (video object plane) and shortening the iterative time. Three main techniques are adopted in the new algorithm. They are: (1) enlarging search region; (2) weighting sum of absolute difference (SAD); and (3) shortening iteration. Two group experiments present a comparison between the original algorithm and the improved algorithm. The first group experiment shows the improved algorithm gets the same performance as the original algorithm in coding the general motion sequences. In the second group experiment, the Stefan background sequences which frame rates of 15 Hz, 10 Hz, 7.5 Hz, and 6 Hz are encoded in various transformations. The results given in a table show the coding performances of the algorithm are significantly improved
Keywords :
code standards; image segmentation; image sequences; iterative methods; motion estimation; search problems; telecommunication standards; transform coding; video coding; MPEG4; Stefan background sequences; coding performance; experiments; fast camera motion; improved algorithm; large global motion estimation; motion sequences; on-line sprite encoding; search region enlargement; search region limitation; shortening iteration; transformations; video object; video object plane; video segment; weighting sum of absolute difference; Cameras; Communications technology; Encoding; Image coding; Iterative algorithms; MPEG 4 Standard; Motion estimation; Pixel; Research and development; Sprites (computer);
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Data Compression Conference, 1998. DCC '98. Proceedings
Conference_Location :
Snowbird, UT
ISSN :
1068-0314
Print_ISBN :
0-8186-8406-2
Type :
conf
DOI :
10.1109/DCC.1998.672272
Filename :
672272
Link To Document :
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