DocumentCode :
3056607
Title :
The visual hull of solids of revolution
Author :
Laurentini, A.
Author_Institution :
Dipartimento di Automatica ed Inf., Politecnico di Torino, Italy
fYear :
1992
fDate :
30 Aug-3 Sep 1992
Firstpage :
720
Lastpage :
724
Abstract :
The visual hull of a 3-D object is a new geometric tool for dealing with concave object recognition or reconstruction using silhouettes. Two equivalent definitions of the visual hull of an object S can be given: (i) the maximal object silhouette-equivalent to S (that gives the same silhouettes as S); (ii) the closest approximation of S that can be obtained with volume intersection techniques. The paper addresses the problem of computing the visual hull of solids of revolution. An algorithm for this purpose is presented and its complexity analyzed. The algorithm operates in an axial plane of S dissected by straight lines and hyperbolae
Keywords :
computational complexity; computational geometry; image recognition; image reconstruction; 3-D object; complexity; computational geometry; concave object recognition; geometric tool; image recognition; image reconstruction; silhouettes; solids of revolution; visual hull; Algorithm design and analysis; Humans; Image reconstruction; Layout; Object recognition; Shape; Solids; Surface reconstruction; Tires;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Pattern Recognition, 1992. Vol.I. Conference A: Computer Vision and Applications, Proceedings., 11th IAPR International Conference on
Conference_Location :
The Hague
Print_ISBN :
0-8186-2910-X
Type :
conf
DOI :
10.1109/ICPR.1992.201662
Filename :
201662
Link To Document :
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