DocumentCode :
3069342
Title :
The Design and Development of Fire Edutainment Software and its Application Research
Author :
Zhang, Guili
Author_Institution :
Coll. of Comput., Chongqing Univ. of Arts & Sci., Chongqing, China
Volume :
3
fYear :
2010
fDate :
16-18 July 2010
Firstpage :
57
Lastpage :
60
Abstract :
During fire education, because of the particularity of the fire scene, learners are difficult to truly grasp and apply the relevant knowledge. This study which selecting the fire of knowledge as the main content, and making the teenagers as the target public, use of game engine to develop game-based educational software. It is difficult to present the fire scene in real life. But the technology of 3D and simulation can reproduce the scene possible, making the exposure to fire-fighting visually. The learners can better grasp the fire-fighting skills in a more real scene. Game-based learning software saves costs and points out the direction of future educational software. The software has been small-scale trials carried out among young people to verify the balance of teaching and entertaining in the game-based learning software.
Keywords :
computer aided instruction; computer games; fires; software engineering; virtual reality; 3D technology; fire edutainment software development; fire fighting; game based educational software; game engine; Education; Fires; Games; Software; Solid modeling; Three dimensional displays; Web pages; Virtools Dev; fire education; game engine; game-based educational software; game-based learning;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Information Technology and Applications (IFITA), 2010 International Forum on
Conference_Location :
Kunming
Print_ISBN :
978-1-4244-7621-3
Electronic_ISBN :
978-1-4244-7622-0
Type :
conf
DOI :
10.1109/IFITA.2010.298
Filename :
5634721
Link To Document :
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