Title :
The Contemporisation of Dante´s Inferno
Author :
Marquis, Jenefer ; Wyeld, Theodor
Abstract :
This paper discusses the contemporisation of Dante´s Inferno. It attempts to highlight the role of contemporary media in recasting this culturally significant work in a new light. More accessible to the current generation in the form of a computer game, the contemporisation of Dante´s Inferno loses none of its impact and meaning. More than this, the game facilitates the search for a virtual soul-space previously reserved only for those vested with the ´given powers´ (in Medieval times and prior). In this sense, the contemporisation of the Inferno also brings with it much of the mythological intensity it once sought.
Keywords :
computer games; literature; virtual reality; Dante Inferno; computer game; contemporary media; contemporisation; medieval time; mythology; virtual soul-space; Avatars; Computers; Games; Logic gates; Navigation; Portals; Surfaces; Dante; Game; Inferno;
Conference_Titel :
Information Visualisation (IV), 2011 15th International Conference on
Conference_Location :
London
Print_ISBN :
978-1-4577-0868-8