DocumentCode
3077058
Title
Priority-Based Rate Adaptation Using Game Theory in Vehicular Networks
Author
Ye, Jiancheng ; Hamdi, Mounir
Author_Institution
Dept. of Comput. Sci. & Eng., Hong Kong Univ. of Sci. & Technol., Hong Kong, China
fYear
2011
fDate
5-9 Dec. 2011
Firstpage
1
Lastpage
6
Abstract
Rate adaptation is extremely crucial to the system performance of wireless networks. Existing rate adaptation schemes mainly make use of channel information (e.g., packet error rate or signal strengths of received packets) to adapt transmission rates. In this paper, we find out that it is beneficial for rate adaptation schemes to consider priorities of packets when adapting transmission rates. We then propose a priority-based rate adaptation scheme for vehicular networks which jointly considers channel conditions and priorities of packets using game theory. In our scheme, we consider rate adaptation as a game which consists of different priorities of users and adopt a Stackelberg game model to regulate behaviors of self-interested users. Extensive ns-2 simulations demonstrate that the proposed scheme can provide much better performance for high priority users than existing schemes, while maintaining good performance for low priority users.
Keywords
game theory; vehicular ad hoc networks; Stackelberg game model; channel information; game theory; ns-2 simulations; priority-based rate adaptation; vehicular networks; wireless networks; Adaptation models; Delay; Error analysis; Games; Real time systems; Throughput; Wireless networks;
fLanguage
English
Publisher
ieee
Conference_Titel
Global Telecommunications Conference (GLOBECOM 2011), 2011 IEEE
Conference_Location
Houston, TX, USA
ISSN
1930-529X
Print_ISBN
978-1-4244-9266-4
Electronic_ISBN
1930-529X
Type
conf
DOI
10.1109/GLOCOM.2011.6133998
Filename
6133998
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