• DocumentCode
    3077660
  • Title

    Analyzing a Process of Collaborative Game Design Involving Online Tools

  • Author

    Fan, Sandra B. ; Johnson, Brian R. ; Liu, Yun-En ; Robison, Tyler S. ; Schmidt, Rolfe R. ; Tanimoto, Steven L.

  • Author_Institution
    Dept. of Comput. Sci. & Eng., Univ. of Washington, Seattle, WA, USA
  • fYear
    2010
  • fDate
    21-25 Sept. 2010
  • Firstpage
    75
  • Lastpage
    78
  • Abstract
    We explore modeling problem solving and design using state-space-search methodology by engaging in the design of an educational game. We also explore how online communication tools (OCTs) could be used to support collaborative design using two online tools: 1) CoSolve, a collaborative problem-solving environment we developed, and 2) INFACT, a discussion forum that we built for use in education. We used these tools to design GoAtom, a chemistry game. Using our game design experience as an example, we present a method for modeling design processes using state-space-search, and reflect on our use of OCTs.
  • Keywords
    chemistry computing; computer aided instruction; computer games; groupware; software tools; CoSolve; GoAtom; INFACT; chemistry game; collaborative game design; educational game; online communication tools; online tools; problem-solving environment; state-space-search methodology; support collaborative design; Chemistry; Collaboration; Collaborative work; Computer science; Games; Message systems; Problem-solving; collaboration; design; games; online communication tools; state space search;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Visual Languages and Human-Centric Computing (VL/HCC), 2010 IEEE Symposium on
  • Conference_Location
    Leganes
  • ISSN
    1943-6092
  • Print_ISBN
    978-1-4244-8485-0
  • Type

    conf

  • DOI
    10.1109/VLHCC.2010.19
  • Filename
    5635193