DocumentCode
3082273
Title
A Game-Theoretic Resource Manager for RT Applications
Author
Maggio, Martina ; Bini, Enrico ; Chasparis, Georgios ; Arzen, Karl-Erik
Author_Institution
Lund Univ., Lund, Sweden
fYear
2013
fDate
9-12 July 2013
Firstpage
57
Lastpage
66
Abstract
The management of resources among competing QoS-aware applications is often solved by a resource manager (RM) that assigns both the resources and the application service levels. However, this approach requires all applications to inform the RM of the available service levels. Then, the RM has to maximize the "overall quality" by comparing service levels of different applications which are not necessarily comparable. In this paper we describe a Linux implementation of a game-theoretic framework that decouples the two distinct problems of resource assignment and quality setting, solving them in the domain where they naturally belong to. By this approach the RM has linear time complexity in the number of the applications. Our RM is built over the SCHED_DEADLINE Linux scheduling class.
Keywords
Linux; computational complexity; game theory; resource allocation; scheduling; software management; software quality; Linux implementation; QoS-aware applications; RT applications; SCHED_DEADLINE Linux scheduling class; game-theoretic resource manager; linear time complexity; overall quality maximization; quality setting; resource assignment; resource management; Bandwidth; Convergence; Linux; Quality of service; Real-time systems; Resource management; Silicon; real-time applications; real-time systems; resource management; sched_deadline; scheduling;
fLanguage
English
Publisher
ieee
Conference_Titel
Real-Time Systems (ECRTS), 2013 25th Euromicro Conference on
Conference_Location
Paris
Type
conf
DOI
10.1109/ECRTS.2013.17
Filename
6602088
Link To Document