DocumentCode :
3090426
Title :
Validating the Search and Rescue Game Environment as a robot simulator by performing a simulated anomaly detection task
Author :
Craighead, Jeff ; Gutierrez, Rodrigo ; Burke, Jennifer ; Murphy, Robin
Author_Institution :
Inst. for Safety, Univ. of South Florida, Tampa, FL
fYear :
2008
fDate :
22-26 Sept. 2008
Firstpage :
2289
Lastpage :
2295
Abstract :
This paper presents the results from experiments validating the physics and environmental accuracy of a new robot simulation environment, the search and rescue game environment (SARGE), which is the foundation for series of robot-operator training games. An ATRV-Jr. outfitted with a SICK laser, GPS, and compass was used both in the real-world and in a simulated environment modeled after the real-world testing location in a simulated anomaly detection task. The ARTV-Jr., controlled by the Distributed Field Robotics Architecture, navigated through a series of waypoints in the environment. The simulated ATRV-Jr. matched the actions of the real ATRV-Jr. in both velocity and path similarity within 0.08 m/s and 0.7 m respectively.
Keywords :
computer based training; computer games; control system analysis computing; service robots; ARTV Jr; SARGE; anomaly detection task; robot simulator; search and rescue game environment; Distance measurement; Games; Global positioning system; Robot kinematics; Robot sensing systems; Robot vision systems; Robots;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Intelligent Robots and Systems, 2008. IROS 2008. IEEE/RSJ International Conference on
Conference_Location :
Nice
Print_ISBN :
978-1-4244-2057-5
Type :
conf
DOI :
10.1109/IROS.2008.4650746
Filename :
4650746
Link To Document :
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