DocumentCode :
3091895
Title :
Virtual Handycraft: Interactivity in 3D Product Using VRML
Author :
Omar, Hasiah Mohamed ; Bakar, N. ; Nor, Nurfarhana Mohd
Author_Institution :
Fac. of Comput. & Math. Sci., Univ. Teknol. MARA (UiTM), Dungun, Malaysia
Volume :
2
fYear :
2009
fDate :
28-30 Dec. 2009
Firstpage :
634
Lastpage :
638
Abstract :
This paper presents the development of Virtual Tembaga (brassware) that focused on interactivity in 3D product using Virtual Reality Modeling Language (VRML). The Virtual Tembaga can be viewed, navigated and interacted by the user. 3D products are well known as an object that can be viewed in 360 degree and it can encourage user´s shopping experience when viewing the 3D object. VRML allows creating ¿virtual worlds¿ that are networked via the Internet and provides interactivity for the user. The 3D objects were integrated with three main interactions that were `move´, `click´ and `drag´. The development of Virtual Tembaga showed that it is possible to have a Virtual Heritage shop that provide full control for the user while navigating the virtual product. This can give a new perspective for the user while do online shopping. The next step is to develop an e-commerce application that can really emulate the shopping experience for the user.
Keywords :
electronic commerce; virtual reality languages; 3D product interactivity; VRML; brassware; e-commerce; online shopping; virtual Tembaga; virtual handycraft; virtual reality modeling language; Biomedical imaging; Electronic catalog; IP networks; Mathematical model; Medical simulation; Navigation; Virtual environment; Virtual reality; Web sites; World Wide Web; 3D products; interactivity; virtual Tembaga;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computer and Electrical Engineering, 2009. ICCEE '09. Second International Conference on
Conference_Location :
Dubai
Print_ISBN :
978-1-4244-5365-8
Electronic_ISBN :
978-0-7695-3925-6
Type :
conf
DOI :
10.1109/ICCEE.2009.259
Filename :
5380255
Link To Document :
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