• DocumentCode
    3092128
  • Title

    Backward induction in games of perfect information

  • Author

    Aumann, R.J.

  • Author_Institution
    Center for Rationality, Hebrew Univ., Jerusalem, Israel
  • fYear
    2012
  • fDate
    25-28 June 2012
  • Firstpage
    1
  • Lastpage
    1
  • Abstract
    Summary form only given. One of the areas of Game Theory that are of most interest to Computer Scientists, and in which Formal Logic is most heavily used, is that of Games of Perfect Information (like Chess or Checkers). Of central interest in this connectioOne of the areas of Game Theory that are of most interest to Computer Scientists, and in which Formal Logic is most heavily used, is that of Games of Perfect Information (like Chess or Checkers). Of central interest in this connection is the Backward Induction algorithm, which has generated a good deal of controversy, and with it, a large literature. We will review some of this literature, culminating with an as yet unpublished result of Itai Arieli and the speaker.n is the Backward Induction algorithm, which has generated a good deal of controversy, and with it, a large literature. We will review some of this literature, culminating with an as yet unpublished result of Itai Arieli and the speaker.
  • Keywords
    formal logic; game theory; backward induction; computer scientists; formal logic; game theory; perfect information;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Logic in Computer Science (LICS), 2012 27th Annual IEEE Symposium on
  • Conference_Location
    Dubrovnik
  • ISSN
    1043-6871
  • Print_ISBN
    978-1-4673-2263-8
  • Type

    conf

  • DOI
    10.1109/LICS.2012.8
  • Filename
    6280415