DocumentCode
3092533
Title
Agile and Kanban in Coordination
Author
Polk, Ryan
fYear
2011
fDate
7-13 Aug. 2011
Firstpage
263
Lastpage
268
Abstract
Iterative development and Kanban are not mutually exclusive competing methodologies, in essence they are complementary processes that when used together can facilitate higher performance in large development teams. This paper is a walkthrough of the Network Gaming team´s implementation of Iterative Agile alongside Lean Kanban here at WMS Gaming. The intent is to cover the processes created and the improvements achieved with this coordinated Agile / Lean system.
Keywords
computer games; kanban; lean production; software prototyping; Kanban; WMS gaming; iterative agile; iterative development; lean system; network gaming team; Computer bugs; Estimation; Measurement; Minutes; Organizations; Planning; Testing; Agile; Agile Software Development; Kanban; Lean; Lean Software Metrics; Scrum;
fLanguage
English
Publisher
ieee
Conference_Titel
Agile Conference (AGILE), 2011
Conference_Location
Salt Lake City, UT
Print_ISBN
978-1-61284-426-8
Electronic_ISBN
978-0-7695-4370-3
Type
conf
DOI
10.1109/AGILE.2011.10
Filename
6005514
Link To Document