DocumentCode :
3094756
Title :
Visual Simulation of Plant Interacting with Burning Flame Based on the Law of Physics
Author :
Weilong Ding ; Lei Zheng ; Lifeng Xu
Author_Institution :
Comput. Sci. & Technol. Coll., Zhejiang Univ. of Technol., Hangzhou, China
fYear :
2015
fDate :
20-22 April 2015
Firstpage :
362
Lastpage :
365
Abstract :
In order to visually simulate the burning phenomenon of a single plant, we present a computer method based on the law of physics. First, we respectively simulate the plant and the burning frame by using the technique of fractal and particles system, and then simulate the process of deformation and discoloration of branches based on dynamics of physics. The proposed method was realized on the graphics hardware, NVIDIA GeForce3, by using the OpenGL functions. The experiment results showed that through controlling the parameters of plant model, the initial point of the burning flame and the initial flame size, we can get a realistic simulation effect of the plant burning.
Keywords :
application program interfaces; botany; combustion; digital simulation; flames; fractals; physics computing; virtual reality; NVIDIA GeForce3; OpenGL functions; branch discoloration process simulation; burning flame; computer method; deformation process simulation; flame size; fractals; graphics hardware; particle system; physics dynamics; physics law; plant model parameter control; plant simulation; visual simulation; Combustion; Computational modeling; Fires; Force; Shape; Solid modeling; Plant modeling; burning flame; flame simulation; interaction;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Multimedia Big Data (BigMM), 2015 IEEE International Conference on
Conference_Location :
Beijing
Print_ISBN :
978-1-4799-8687-3
Type :
conf
DOI :
10.1109/BigMM.2015.63
Filename :
7153915
Link To Document :
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