• DocumentCode
    3098345
  • Title

    VS: Facial Sculpting in the Virtual World

  • Author

    GAO, YiFan ; Kavakli, Manolya

  • Author_Institution
    Dept. of Comput., Macquarie Univ., Sydney, NSW
  • fYear
    2006
  • fDate
    Nov. 28 2006-Dec. 1 2006
  • Firstpage
    35
  • Lastpage
    35
  • Abstract
    Facial recognition systems, one of the fastest growing biometric technologies today, require the development of new quality assurance and assessment procedures on their performances for national and personal security. Recent progress on virtual reality (VR) has introduced a great number of techniques to generate realistic facial models in order to develop a database for face identification and recognition purposes. In this paper, we describe a framework which integrates VR tools to traditional facial modeling process. Such framework does not only give more freedom to the sculptors, but also the potential to create a more comprehensive facial database for further facial recognition.
  • Keywords
    face recognition; virtual reality; visual databases; biometric technologies; face identification; facial database; facial modeling process; facial recognition systems; facial sculpting; national security; personal security; quality assessment procedures; quality assurance; virtual reality; virtual world; Competitive intelligence; Computational intelligence; Face recognition; Forensics; Graphics; Haptic interfaces; Lattices; Spatial databases; Spline; Virtual reality;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computational Intelligence for Modelling, Control and Automation, 2006 and International Conference on Intelligent Agents, Web Technologies and Internet Commerce, International Conference on
  • Conference_Location
    Sydney, NSW
  • Print_ISBN
    0-7695-2731-0
  • Type

    conf

  • DOI
    10.1109/CIMCA.2006.231
  • Filename
    4052682