DocumentCode :
3100737
Title :
A GPU-based implementation of the spatial impulse response method for fast calculation of linear sound fields and pulse-echo responses of array transducers
Author :
Bruyneel, Tom ; Ortega, Antonio ; Ling Tong ; D´hooge, J.
Author_Institution :
Trisco IT Consultacy, Sint-Denijs-Westrem, Belgium
fYear :
2013
fDate :
21-25 July 2013
Firstpage :
367
Lastpage :
369
Abstract :
A commonly used program for the simulation of linear sound fields and pulse-echo responses of transducers is FieldII which is based on the spatial impulse response (SIR) method. However, with the introduction of 2D array transducers, the complexity of the simulations leads to long computation times. Modern hardware is aimed at executing a high number of tasks across parallel computing nodes, which is particularly suited for linear problems. The aim of this work was therefore to develop a simulation tool (Simpulse) extensively making use of parallelization to speed up the simulation process.
Keywords :
acoustic waves; echo; graphics processing units; transient response; ultrasonic transducer arrays; 2D array transducers; GPU-based implementation; SIR method; linear sound field simulation tool; modern hardware; parallel computing nodes; parallelization; pulse-echo response; spatial impulse response fields; spatial impulse response method; Acceleration; Array signal processing; Azimuth; Random access memory; 2D matrix array tranducers; 3D ultrasound imaging; GPU;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Ultrasonics Symposium (IUS), 2013 IEEE International
Conference_Location :
Prague
ISSN :
1948-5719
Print_ISBN :
978-1-4673-5684-8
Type :
conf
DOI :
10.1109/ULTSYM.2013.0095
Filename :
6725248
Link To Document :
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