DocumentCode :
3104633
Title :
Perceptually augmented simulator design through decomposition
Author :
Edmunds, Timothy ; Pai, Dinesh K.
Author_Institution :
Rutgers Univ., New Brunswick, NJ
fYear :
2009
fDate :
18-20 March 2009
Firstpage :
505
Lastpage :
510
Abstract :
We approach the problem of determining a general method for augmenting haptic simulators to amplify the perceptually salient aspects of the interaction that induce effective skill transfer. Using such a method, we seek to simplify the design of haptic simulators that can improve training effectiveness without requiring expensive improvements in the capability of the rendering hardware. We present a decomposition approach to the automated design of perceptually augmented simulations, and we describe a user-study of the training effectiveness of a search-task simulator designed using our approach vs. an un-augmented simulator. The results indicate that our decomposition approach allows existing psychophysical findings to be leveraged in the design of haptic simulators that effectively impart skill by targeting perceptually significant aspects of the interaction.
Keywords :
augmented reality; haptic interfaces; rendering (computer graphics); haptic simulators augmentation; perceptually augmented simulator design; rendering hardware; search-task simulator; Analytical models; Engines; Haptic interfaces; Hardware; Jamming; Shape; Surface texture; Surgery; Teleoperators; Virtual environment;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
EuroHaptics conference, 2009 and Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems. World Haptics 2009. Third Joint
Conference_Location :
Salt Lake City, UT
Print_ISBN :
978-1-4244-3858-7
Type :
conf
DOI :
10.1109/WHC.2009.4810890
Filename :
4810890
Link To Document :
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