Title :
Indoor vs. Outdoor Depth Perception for Mobile Augmented Reality
Author :
Livingston, Mark A. ; Ai, Zhuming ; Swan, J. Edward, II ; Smallman, Harvey S.
Abstract :
We tested users´ depth perception of virtual objects in our mobile augmented reality (AR) system in both indoor and outdoor environments using a depth matching task. The indoor environment is characterized by strong linear perspective cues; we attempted to re-create these cues in the outdoor environment. In the indoor environment, we found an overall pattern of underestimation of depth that is typical for virtual environments and AR systems. However, in the outdoor environment, we found that subjects overestimated depth. In addition, our synthetic linear perspective cues met with a measure of success, leading users to reduce their estimate of the depth of distant objects. We describe the experimental procedure, analyze the data, present the results of the study, and discuss the implications for mobile, outdoor AR systems.
Keywords :
augmented reality; mobile computing; depth matching task; indoor depth perception; mobile augmented reality system; outdoor depth perception; virtual environments; Augmented reality; Data analysis; Displays; Indoor environments; Laboratories; Layout; Multimedia systems; System testing; Virtual environment; Virtual reality; H.1.2 [Models and Principles]: User/Machine Systems¿Human factors; H.5.1 [Information Interfaces and Presentation]: Multimedia Information Systems¿Artificial, augmented, and virtual realities; H.5.2 [Information Interfaces and Presentation]: User Interfaces¿Evaluation/Methodology;
Conference_Titel :
Virtual Reality Conference, 2009. VR 2009. IEEE
Conference_Location :
Lafayette, LA
Print_ISBN :
978-1-4244-3943-0
Electronic_ISBN :
1087-8270
DOI :
10.1109/VR.2009.4810999