DocumentCode :
3106494
Title :
cMotion: A New Game Design to Teach Emotion Recognition and Programming Logic to Children using Virtual Humans
Author :
Finkelstein, Samantha L. ; Nickel, Andrea ; Harrison, Lane ; Suma, Evan A. ; Barnes, Tiffany
Author_Institution :
Univ. of North Carolina at Charlotte, Charlotte, NC
fYear :
2009
fDate :
14-18 March 2009
Firstpage :
249
Lastpage :
250
Abstract :
This paper presents the design of the final stage of a new game currently in development, entitled cMotion, which will use virtual humans to teach emotion recognition and programming concepts to children. Having multiple facets, cMotion is designed to teach the intended users how to recognize facial expressions and manipulate an interactive virtual character using a visual drag-and-drop programming interface. By creating a game which contextualizes emotions, we hope to foster learning of both emotions in a cultural context and computer programming concepts in children. The game will be completed in three stages which will each be tested separately: a playable introduction which focuses on social skills and emotion recognition, an interactive interface which focuses on computer programming, and a full game which combines the first two stages into one activity.
Keywords :
computer aided instruction; computer games; computer science education; emotion recognition; face recognition; programming; teaching; virtual reality; cMotion game design; computer programming logic; emotion recognition teaching; facial expression recognition; interactive virtual character; virtual human; visual drag-and-drop programming interface; Autism; Computer aided instruction; Computer science education; Educational programs; Emotion recognition; Face recognition; Humans; Logic design; Logic programming; Programming profession; K.3.1 [Computers and Education]: Computer Uses in Education¿Computer-assisted instruction (CAI); K.3.2 [Computers and Education]: Computer and Information Science Education¿Computer science education; emotion recognition; serious games; virtual humans;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Virtual Reality Conference, 2009. VR 2009. IEEE
Conference_Location :
Lafayette, LA
ISSN :
1087-8270
Print_ISBN :
978-1-4244-3943-0
Electronic_ISBN :
1087-8270
Type :
conf
DOI :
10.1109/VR.2009.4811039
Filename :
4811039
Link To Document :
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