DocumentCode :
3107353
Title :
Tech-note: ScrutiCam: Camera manipulation technique for 3D objects inspection
Author :
Decle, Fabrice ; Hachet, Martin ; Guitton, Pascal
Author_Institution :
Universitée de Bordeaux, Germany
fYear :
2009
fDate :
14-15 March 2009
Firstpage :
19
Lastpage :
22
Abstract :
Inspecting a 3D object is a common task in 3D applications. However, such a camera movement is not trivial and standard tools do not provide an efficient and unique tool for such a move. ScrutiCam is a new 3D camera manipulation technique. It is based on the “click-and-drag” mouse move, where the user “drags” the point of interest on the screen to perform different camera movements such as zooming, panning and rotating around a model. ScrutiCam can stay aligned with the surface of the model in order to keep the area of interest visible. ScrutiCam is also based on the Point-Of-Interest (POI) approach, where the final camera position is specified by clicking on the screen. Contrary to other POI techniques, ScrutiCam allows the user to control the animation of the camera along the trajectory. It is also inspired by the “Trackball” technique, where the virtual camera moves along the bounding sphere of the model. However, ScrutiCam´s camera stays close to the surface of the model, whatever its shape. It can be used with mice as well as with touch screens as it only needs a 2D input and a single button.
Keywords :
Application software; Cameras; Computational modeling; Computer interfaces; Inspection; Navigation; Usability; User interfaces; Virtual environment; Visualization; 3D Camera Manipulation; 3DUI; Interaction; Navigation;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
3D User Interfaces, 2009. 3DUI 2009. IEEE Symposium on
Conference_Location :
Lafayette, LA
Print_ISBN :
978-1-4244-3965-2
Type :
conf
DOI :
10.1109/3DUI.2009.4811200
Filename :
4811200
Link To Document :
بازگشت