DocumentCode :
3108589
Title :
A method of interactive texture design with IEC
Author :
Kagawa, Tsuneo ; Nishino, Hiroaki ; Utsumiya, Kouichi
Author_Institution :
Dept. of Comput. Sci. & Intell. Syst., Oita Univ., Oita
fYear :
2008
fDate :
12-15 Oct. 2008
Firstpage :
179
Lastpage :
184
Abstract :
This paper introduces a method to support intuitive and simple surface appearance design of 3D computer graphics shapes. Texture mapping is widely used to improve the visual richness of 3D surfaces. This method generates multiple texture patterns obtained by various image processing and allows users to evaluate them sensitively. We apply interactive evolutionary computation (IEC) framework to find the pleasant color texture pattern for 3D surfaces.
Keywords :
computer graphics; evolutionary computation; image colour analysis; image texture; interactive systems; surface fitting; 3D computer graphics; color texture pattern; image processing; interactive evolutionary computation; interactive texture design; surface appearance design; Computer graphics; IEC; Image processing; Layout; Mood; Shape; Space technology; Surface fitting; Surface texture; Virtual reality; 3D computer graphics; interactive evolutionary computation; texture mapping; virtual reality;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Systems, Man and Cybernetics, 2008. SMC 2008. IEEE International Conference on
Conference_Location :
Singapore
ISSN :
1062-922X
Print_ISBN :
978-1-4244-2383-5
Electronic_ISBN :
1062-922X
Type :
conf
DOI :
10.1109/ICSMC.2008.4811271
Filename :
4811271
Link To Document :
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