• DocumentCode
    3108589
  • Title

    A method of interactive texture design with IEC

  • Author

    Kagawa, Tsuneo ; Nishino, Hiroaki ; Utsumiya, Kouichi

  • Author_Institution
    Dept. of Comput. Sci. & Intell. Syst., Oita Univ., Oita
  • fYear
    2008
  • fDate
    12-15 Oct. 2008
  • Firstpage
    179
  • Lastpage
    184
  • Abstract
    This paper introduces a method to support intuitive and simple surface appearance design of 3D computer graphics shapes. Texture mapping is widely used to improve the visual richness of 3D surfaces. This method generates multiple texture patterns obtained by various image processing and allows users to evaluate them sensitively. We apply interactive evolutionary computation (IEC) framework to find the pleasant color texture pattern for 3D surfaces.
  • Keywords
    computer graphics; evolutionary computation; image colour analysis; image texture; interactive systems; surface fitting; 3D computer graphics; color texture pattern; image processing; interactive evolutionary computation; interactive texture design; surface appearance design; Computer graphics; IEC; Image processing; Layout; Mood; Shape; Space technology; Surface fitting; Surface texture; Virtual reality; 3D computer graphics; interactive evolutionary computation; texture mapping; virtual reality;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Systems, Man and Cybernetics, 2008. SMC 2008. IEEE International Conference on
  • Conference_Location
    Singapore
  • ISSN
    1062-922X
  • Print_ISBN
    978-1-4244-2383-5
  • Electronic_ISBN
    1062-922X
  • Type

    conf

  • DOI
    10.1109/ICSMC.2008.4811271
  • Filename
    4811271