DocumentCode
311440
Title
An operation-saving VLSI geometry engine core
Author
Karagianni, K.E. ; Diamantakos, G. ; Paliouras, Vassilis ; Stouraitis, T.
Author_Institution
Dept. of Electr. & Comput. Eng., Patras Univ., Greece
Volume
1
fYear
1997
fDate
21-24 Apr 1997
Firstpage
607
Abstract
A floating point geometry engine core is introduced in this paper. The proposed core is optimized for performing the 3-D geometrical transformations, including the hardware evaluation of sin x and cos x functions. The architecture exploits the structure of the transformation matrices, thus reducing the number of floating point operations required per transformation. VLSI chip implementation issues for the specific architecture are also discussed
Keywords
computational geometry; computer graphic equipment; coprocessors; 3-D geometrical transformations; VLSI chip implementation; cos x; floating point; floating point operations; geometry engine core; sin x; specific architecture; Application software; Computer architecture; Computer graphics; Engines; Geometry; Hardware; Performance evaluation; Signal design; Signal representations; Very large scale integration;
fLanguage
English
Publisher
ieee
Conference_Titel
Acoustics, Speech, and Signal Processing, 1997. ICASSP-97., 1997 IEEE International Conference on
Conference_Location
Munich
ISSN
1520-6149
Print_ISBN
0-8186-7919-0
Type
conf
DOI
10.1109/ICASSP.1997.599841
Filename
599841
Link To Document