DocumentCode :
3114943
Title :
Measuring Empathy to Support Learning Design and Narrative Game: A Phenomenological Approach
Author :
Mangione, Giuseppina Rita ; Discepolo, Tiziana ; Di Tore, Pio Alfredo ; Di Tore, Stefano ; Cozzarelli, Carla ; Corona, Fabio
Author_Institution :
Centre of Res. in Pure & Appl. Math., Salerno, Italy
fYear :
2013
fDate :
3-5 July 2013
Firstpage :
401
Lastpage :
406
Abstract :
This work is the first step of a research aimed at the creation of instruments for empathy measurement in the learning - teaching process. In this context, the present article contributes to investigation towards the phenomenological approach to empathy concept (spatial theory of empathy[1]) and to the relationship between empathy and learning. The paper documents the choices made in the design stage of a narrative game aimed at measuring the competence of empathy. Assessment of empathy is a necessary step in a wide investigation path that could be especially useful in the design of innovative and adaptive learning experiences with a view to an ATI approach.
Keywords :
computer aided instruction; computer games; teaching; ATI approach; learning design; learning-teaching process; narrative game; phenomenological approach; Aerospace electronics; Context; Education; Games; Mirrors; Software; Visualization; empathetic embodiment; empathy; learning engagement; narrative game; phenomenological approach;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Complex, Intelligent, and Software Intensive Systems (CISIS), 2013 Seventh International Conference on
Conference_Location :
Taichung
Print_ISBN :
978-0-7695-4992-7
Type :
conf
DOI :
10.1109/CISIS.2013.73
Filename :
6603922
Link To Document :
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