DocumentCode :
3115863
Title :
Computing polygonal surfaces from unions of balls
Author :
Tam, Roger ; Heidrich, Wolfgang
fYear :
2004
fDate :
19-19 June 2004
Firstpage :
86
Lastpage :
92
Abstract :
We present a new algorithm for computing a polygonal surface from a union of balls. The method computes and connects the singular points of a given union of balls in an efficient manner to approximate the boundary. The algorithm uses the dual shape of the balls to give the resulting surface the correct topology. Our method is simple and demonstrated to be robust
Keywords :
computational geometry; mesh generation; solid modelling; surface fitting; Delaunay triangulation; computational geometry; polygonal surfaces; shape modeling; topology; Animation; Computer graphics; Computer science; Displays; Laboratories; Robustness; Shape; Skin; Topology; Visualization;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computer Graphics International, 2004. Proceedings
Conference_Location :
Crete
ISSN :
1530-1052
Print_ISBN :
0-7695-2171-1
Type :
conf
DOI :
10.1109/CGI.2004.1309196
Filename :
1309196
Link To Document :
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