DocumentCode
3116013
Title
Interactive global illumination for quasi-static scenes
Author
García, R.J. ; Urena, C. ; Lastra, M. ; Montes, R. ; Revelles, J.
Author_Institution
Departamento de Lenguajes y Sistemas Informaticos, Granada Univ.
fYear
2004
fDate
19-19 June 2004
Firstpage
128
Lastpage
131
Abstract
This paper describes an approach to obtain interactive recalculation of global illumination for scenes with small moving objects (with respect to the complete geometry), on a standard PC, using density estimation techniques
Keywords
computational geometry; computer graphics; interactive systems; lighting; ray tracing; computational geometry; density estimation techniques; desktop PC; interactive global illumination; quasistatic scenes; Animation; Finite element methods; Information geometry; Layout; Light sources; Lighting; Phase estimation; Photonic integrated circuits; Solids; State estimation;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Graphics International, 2004. Proceedings
Conference_Location
Crete
ISSN
1530-1052
Print_ISBN
0-7695-2171-1
Type
conf
DOI
10.1109/CGI.2004.1309201
Filename
1309201
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