• DocumentCode
    3116505
  • Title

    Mixing deformable and rigid-body mechanics simulation

  • Author

    Lenoir, Julien ; Fonteneau, Sylvre

  • Author_Institution
    LIFL, IRCICA
  • fYear
    2004
  • fDate
    19-19 June 2004
  • Firstpage
    327
  • Lastpage
    334
  • Abstract
    This article presents a new method to achieve heterogeneous physical simulation, within the same global system, of both deformable and rigid-bodies objects, whatever their intrinsic nature. The proposed approach combines several mechanical formalisms in the same system and offers a common constraint management via Lagrange multipliers. This allows the simulation of a wide variety of models, including deformable and rigid pans linked by constraints. Some applications of this approach are presented to show its effectiveness
  • Keywords
    computer animation; digital simulation; solid modelling; Lagrange multiplier; constraint management; physical simulation; rigid-body mechanics simulation; Animation; Application software; Computational modeling; Computer graphics; Computer simulation; Deformable models; Kinetic theory; Lagrangian functions; Numerical simulation; Physics computing;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Graphics International, 2004. Proceedings
  • Conference_Location
    Crete
  • ISSN
    1530-1052
  • Print_ISBN
    0-7695-2171-1
  • Type

    conf

  • DOI
    10.1109/CGI.2004.1309229
  • Filename
    1309229