DocumentCode :
3116596
Title :
Physically based simulation of cracks on drying 3D solids
Author :
Aoki, Kimiya ; Dong, Ngo Hai ; Kaneko, Toyohisa ; Kuriyama, Shigeru
Author_Institution :
Dept. of Inf. & Comput. Sci., Toyohashi Univ. of Technol.
fYear :
2004
fDate :
19-19 June 2004
Firstpage :
357
Lastpage :
364
Abstract :
Cracking is a natural phenomenon commonly observed on the surface of such objects as concrete, clay walls, rice fields, pottery, and tree barks. This paper describes a new physically based method for synthesizing 3D cracking patterns in clay solids by incorporating a moisture model. We employ actually measured values of the physical parameters used in the model. In addition, we describe a new method for dealing with a SD freeform object based upon the close-packed structure. Animated synthesis of not only external cracks but also internal cracks of SD freeform solids is possible
Keywords :
clay; computational geometry; computer animation; cracks; simulation; solid modelling; 3D cracking patterns; 3D solids; SD freeform object; animated synthesis; clay solids; moisture model; physically based crack simulation; spring network model; Animation; Computational modeling; Computer simulation; Concrete; Layout; Moisture; Solid modeling; Springs; Surface cracks; Visualization;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computer Graphics International, 2004. Proceedings
Conference_Location :
Crete
ISSN :
1530-1052
Print_ISBN :
0-7695-2171-1
Type :
conf
DOI :
10.1109/CGI.2004.1309233
Filename :
1309233
Link To Document :
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