DocumentCode :
3116610
Title :
Updating building layouts of time-varying virtual cities
Author :
Honda, Masanobu ; Mizuno, Kazunori ; Fukui, Yukio ; Nishihara, Seiichi
Author_Institution :
Inst. of Inf. Sci. & Electron., Tsukuba Univ., Ibaraki
fYear :
2004
fDate :
19-19 June 2004
Firstpage :
365
Lastpage :
368
Abstract :
We propose an approach to generating virtual cities that vary dynamically over time, focusing on the layout of artificial elements such as building, roads, and traffic lights. We first define an environment vector as the amount of features reflecting economic and functional activities of city´s residents in each block surrounded by roads. Our method generates virtual cities by deleting and locating buildings from two points of view: building layouts using vectors themselves to generate cityscapes, and time-varying using changes of vectors to vary cityscapes. We demonstrate that our method can represent features and generate various cityscapes that vary over time
Keywords :
building; solid modelling; virtual reality; artificial element layout; building layout; environment vector; time-varying virtual cities; Buildings; Cities and towns; Environmental economics; Internet; Layout; Motion pictures; Production; Road transportation; Telecommunication traffic; Urban planning;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computer Graphics International, 2004. Proceedings
Conference_Location :
Crete
ISSN :
1530-1052
Print_ISBN :
0-7695-2171-1
Type :
conf
DOI :
10.1109/CGI.2004.1309234
Filename :
1309234
Link To Document :
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