• DocumentCode
    3116644
  • Title

    Efficient hardware voxelization

  • Author

    Passalis, G. ; Kakadiaris, I.A. ; Theoharis, T.

  • Author_Institution
    University of Houston
  • fYear
    2004
  • fDate
    19-19 June 2004
  • Firstpage
    374
  • Lastpage
    377
  • Abstract
    This paper presentes a novel algorithm for the voxelization of surface models of arbitrary topology. Our algorithm uses the depth and stencil buffers, available in most commercial graphics hardware, to achieve high performance. It is suitable for both polygonal meshes and parametric surfaces. Experiments highlight the advantages and limitations of our approach.
  • Keywords
    Acceleration; Biomedical imaging; Computer displays; Computer graphics; Hardware; Helium; Informatics; Microprocessors; Rendering (computer graphics); Topology;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Graphics International, 2004. Proceedings
  • Conference_Location
    Crete
  • ISSN
    1530-1052
  • Print_ISBN
    0-7695-2171-1
  • Type

    conf

  • DOI
    10.1109/CGI.2004.1309236
  • Filename
    1309236