DocumentCode :
3116856
Title :
Remote line rendering for mobile devices
Author :
Diepstraten, Joachim ; Görke, Martin ; Ertl, Thomas
Author_Institution :
Visualization & Interactive Syst. Group, Stuttgart Univ.
fYear :
2004
fDate :
19-19 June 2004
Firstpage :
454
Lastpage :
461
Abstract :
There is a growing interest for providing interactive graphics also on mobile devices like PDAs, Smartphones, etc. Right now mobile devices are very limited concerning graphical resources basically only simple 2D rasterization operations are available, that run completely on the main CPU of the device. The desire to have more complex 3D graphics on these devices often results in a remote rendering solution. Classical remote rendering solutions produce the final images on a server and transfer these to the client device over a wired or nonwired network. We present an alternative method to the image-based approach by splitting the rendering process between client and server transfering couple of 2D line primitives over the network, which are rendered locally by the mobile device
Keywords :
client-server systems; graphical user interfaces; mobile communication; mobile computing; mobile handsets; rendering (computer graphics); 2D line primitives; 2D rasterization operations; PDA; Smartphones; client-server transfering couple; complex 3D graphics; image-based approach; interactive graphics; mobile devices; nonwired network; remote line rendering; rendering process splitting; Graphics; Image coding; Layout; Network servers; Personal digital assistants; Power generation; Rendering (computer graphics); Smart phones; Visualization; Wireless networks;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computer Graphics International, 2004. Proceedings
Conference_Location :
Crete
ISSN :
1530-1052
Print_ISBN :
0-7695-2171-1
Type :
conf
DOI :
10.1109/CGI.2004.1309247
Filename :
1309247
Link To Document :
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