DocumentCode :
3116871
Title :
Adaptation mechanism for three dimensional content within the MPEG-21 framework
Author :
Kim, HyungSeok ; Joslin, Chris ; Di Giacomo, Thomas ; Garchery, Stephane ; Magnenat-Thalmann, Nadia
Author_Institution :
MIRALab, Geneva Univ.
fYear :
2004
fDate :
19-19 June 2004
Firstpage :
462
Lastpage :
469
Abstract :
The goal of the research is creation of an adaptation mechanism for the delivery of three-dimensional content. The adaptation of content, for various network and terminal capabilities - as well as for different user preferences, is a key feature that needs to be investigated. Current state-of-the art research of the adaptation shows promising results for specific purpose and limited types of content but still it is not well adaptable for the massive heterogeneous environments. We present a method for transmitting adapted thee-dimensional contents to multiple target devices. We present some theoretical and practical methods for adapting three-dimensional contents, which includes shapes and animation. We also discuss practical details to the integration of our methods into MPEG-21 and MPEG-4 architectures
Keywords :
computer animation; content management; rendering (computer graphics); video coding; virtual reality; MPEG-21 architecture; MPEG-4 architectures; adaptation mechanism; animation; heterogeneous environments; network capability; shapes; state-of-the art research; terminal capability; three-dimensional content; user preferences; Animation; Art; Buildings; Computer architecture; Computer graphics; Humans; MPEG 4 Standard; Mobile handsets; Personal digital assistants; Shape;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computer Graphics International, 2004. Proceedings
Conference_Location :
Crete
ISSN :
1530-1052
Print_ISBN :
0-7695-2171-1
Type :
conf
DOI :
10.1109/CGI.2004.1309248
Filename :
1309248
Link To Document :
بازگشت