• DocumentCode
    3117076
  • Title

    Reuse of paths in light source animation

  • Author

    Sbert, Mateu ; Halton, J.

  • Author_Institution
    Inst. d´lnformatica i Aplicacions, Univ. de Girona
  • fYear
    2004
  • fDate
    19-19 June 2004
  • Firstpage
    532
  • Lastpage
    535
  • Abstract
    In this paper we extend the reuse of paths to the shot from a moving light source. In the classical algorithm new paths have to be cast from each new position of a light source. We show that we can reuse all paths for all positions, obtaining in this way a theoretical maximum speed-up equal to the average length of the shooting path
  • Keywords
    Monte Carlo methods; computer animation; light sources; rendering (computer graphics); moving light source animation; shooting path reuse; Acceleration; Animation; Computational efficiency; Computational modeling; Costs; Differential equations; Layout; Light sources; Monte Carlo methods; Tiles;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Graphics International, 2004. Proceedings
  • Conference_Location
    Crete
  • ISSN
    1530-1052
  • Print_ISBN
    0-7695-2171-1
  • Type

    conf

  • DOI
    10.1109/CGI.2004.1309260
  • Filename
    1309260