Title :
Reuse of paths in light source animation
Author :
Sbert, Mateu ; Halton, J.
Author_Institution :
Inst. d´lnformatica i Aplicacions, Univ. de Girona
Abstract :
In this paper we extend the reuse of paths to the shot from a moving light source. In the classical algorithm new paths have to be cast from each new position of a light source. We show that we can reuse all paths for all positions, obtaining in this way a theoretical maximum speed-up equal to the average length of the shooting path
Keywords :
Monte Carlo methods; computer animation; light sources; rendering (computer graphics); moving light source animation; shooting path reuse; Acceleration; Animation; Computational efficiency; Computational modeling; Costs; Differential equations; Layout; Light sources; Monte Carlo methods; Tiles;
Conference_Titel :
Computer Graphics International, 2004. Proceedings
Conference_Location :
Crete
Print_ISBN :
0-7695-2171-1
DOI :
10.1109/CGI.2004.1309260