DocumentCode :
3117076
Title :
Reuse of paths in light source animation
Author :
Sbert, Mateu ; Halton, J.
Author_Institution :
Inst. d´lnformatica i Aplicacions, Univ. de Girona
fYear :
2004
fDate :
19-19 June 2004
Firstpage :
532
Lastpage :
535
Abstract :
In this paper we extend the reuse of paths to the shot from a moving light source. In the classical algorithm new paths have to be cast from each new position of a light source. We show that we can reuse all paths for all positions, obtaining in this way a theoretical maximum speed-up equal to the average length of the shooting path
Keywords :
Monte Carlo methods; computer animation; light sources; rendering (computer graphics); moving light source animation; shooting path reuse; Acceleration; Animation; Computational efficiency; Computational modeling; Costs; Differential equations; Layout; Light sources; Monte Carlo methods; Tiles;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computer Graphics International, 2004. Proceedings
Conference_Location :
Crete
ISSN :
1530-1052
Print_ISBN :
0-7695-2171-1
Type :
conf
DOI :
10.1109/CGI.2004.1309260
Filename :
1309260
Link To Document :
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