DocumentCode :
3117091
Title :
Interactive rendering with LOD control and occlusion culling based on polygon hierarchies
Author :
Tsuji, Tokuo ; Zha, Hongbin ; Kurazume, Ryo ; Hasegawa, Tsutomu
Author_Institution :
Kyushu Univ., Fukuoka
fYear :
2004
fDate :
19-19 June 2004
Firstpage :
536
Lastpage :
539
Abstract :
This paper presents a new method of combining dynamic control of LOD and conservative occlusion culling based on a new hierarchical data structure of polygons. Our method is effective for rendering a large amount of data in complex environments
Keywords :
computational geometry; data structures; hidden feature removal; interactive systems; principal component analysis; rendering (computer graphics); solid modelling; LOD control; interactive scene rendering; occlusion culling; polygonal hierarchical data structure; Acceleration; Computed tomography; Computer graphics; Data structures; Design automation; Laser modes; Principal component analysis; Rendering (computer graphics); Solid modeling; Surface emitting lasers;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computer Graphics International, 2004. Proceedings
Conference_Location :
Crete
ISSN :
1530-1052
Print_ISBN :
0-7695-2171-1
Type :
conf
DOI :
10.1109/CGI.2004.1309261
Filename :
1309261
Link To Document :
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